Ambisonic 360 Spatial Audio
Ambisonic 360 Spatial Audio

PYTCH have experimented with spatial audio techniques to create a three-dimensional auditory experience. This can be achieved through the strategic placement of sound sources in the stereo field or by utilising technologies like binaural recording for a more immersive effect.

With a stock of over 50x DD6 speakers along side our amazing powersoft amps, we're able to design, create and build a 360 sound experience with ease!

Crafting music for an 360 sound experience presents a unique sonic canvas. The challenge lies in exploiting the full spatial potential, orchestrating a symphony that seamlessly pans through a three-dimensional audio landscape. This proves challenging when limited to just a pair of headphones for composition. While visual cues on a screen guide sound placement, the true test occurs during the room installation. Only then, hearing the music within the physical space, it’s essential for adjustments to be made for an optimal 3D experience. The unique challenge lies in translating the envisioned spatial details from headphone composition to the immersive reality of the installed surround sound system.

Utilising Logic Pro X as the audio software, the goal was to create highly digitised music with unconventional sounds emanating from various points in the room, emphasising a prominent bass. Using electronic instruments such as synthesisers, samplers, and even manipulated acoustic instruments. Crafting this piece presented structural challenges, as it didn't require a distinct start, middle, and end; instead, the focus was on the types of sounds, their origins, and their impact on the audience. The process involved extensive trial and error, experimenting with numerous sounds to find those fitting the desired vibe, followed by establishing a loose overall structure.

Key techniques included the use of large space reverb and ¼ surround pan delay, enhancing depth and space within the mix. Automation of the LFO (Low-Frequency Oscillator) produced 'wobbling' sounds, contributing to the desired digital vibe. Additionally, EQ automation, coupled with audience panning, played a significant role, highlighting the emphasis on panning each element of the piece. The spatial arrangement extended beyond a 2D environment, considering the height, depth, distance, and proximity to the ears in a 3D space.

The unique challenge lies in translating the envisioned spatial details from headphone composition to the immersive reality of the installed surround sound system.

Penny Sandford-Hughes - Audio Designer

PYTCH's approach is to seamlessly integrate spatial audio with synchronised lighting, forging a multisensory symphony. The strategic alignment of audio and visual elements enhances the overall impact, creating a harmonious fusion of sound and light that captivates the audience.